Volcano Fever is a handheld augmented reality game designed to teach proper condom use in a playful way. The game was inspired by a desire to leverage vision-based AR to create an fun game that uses the condom package itself as the physical prop to which the game is attached.
The game was developed by Anna Mansour (Georgia Tech), Michael Downing (Georgia Tech), Bryan Hickerson (Georgia Tech), Leigh Ann Kinnison (SCAD), Mae Tidman (Georgia Tech), Jia Zhang (Georgia Tech), Tarick Khalaf (Georgia Tech), and Jason Lee (Georgia Tech) in the Qualcomm Augmented Reality Game Studio at Georgia Tech (http://www.argamestudio.org). This Qualcomm-funded research studio is a collaborative effort between the Augmented Environments Lab at Georgia Tech, and the Interactive Design and Game Development program at Savannah College of Art and Design. The Studio is led by Blair MacIntyre (GT) and Tony Tseng (SCAD).
This game was built for Android phones, using Unity3D and the Qualcomm AR SDK plugin (http://ar.qualcomm.com/).